segunda-feira, 21 de janeiro de 2013

Metal Gear Solid 4: Guns of the Patriots review


Metal Gear Rising is just months away to get to our hands; With some kick ass action brought by the studio that made MadWorld, the game will give a break for Solid Snake and Big Boss with Raiden on it's lead, with  the ability to cut anything on your sight; Now, we're going to have Metal Gear Rising, Metal Gear: Ground Zero and Phantom Pain whom is rumoured to be Metal Gear Solid 5, but all of these games doesn't feature a  revelant character to the series, Solid Snake due to Kojima being tired of using the character (Tired? He only appeared in 3 games in the Solid Saga, while Big Boss had a shit ton of titles incluiding ones for the PSP like Portable Ops and Peace Walker, not to mention the 3rd game of the Solid Saga is ported to every single platform, heck, I bet the Gizmondo has Snake Eater on it or at least planned to have).
So to say goodbye to Snake, since in the Rising universe he must be dead, I'll review the last released Solid Snake game, Metal Gear Solid 4: Guns of the Patriots.
Guns of The Patriots is one of the first released titles for the PS3 and exclusive to the console too; The game takes a different approach to the Metal Gear Solid with a sort of futuristic setting where the planet is dependent of War Economy and War has Changed (Admit, you read this while talking Solid Snake) as everything has gone cyber with ID Locks on Weapons and fucking giant bipedal cow robots.

The Story like any other Metal Gear Solid game is Christopher Nolan movie quality writting (heck, why not put Nolan as the director of the Metal Gear movie?) and has one of the best acting of all time, especially to David Hayter, Quinton Flynn, Debi Mae West and Christopher Randolph; though the story can get predictable (in fact, let's play a drinking game, take a shot when the gekkos appear); but by far this is the most entertaining Metal Gear story I've ever seen, I'm going to be surprised if Roger Ebert one of my favourite critics doesn't change his mind after seeing some cutscenes of this game on youtube.
Though the choice of an old Solid Snake as the main character is great especially how they portray his difficulty in adapting on his age and battlefield and the Clint Eastwood personality they gave to him; Otacon is more evolved and his personality was vastly improved and Cyborg Raiden was a surprise if you ask me.

Metal Gear Solid 4 is also known for it's graphical fludity, the backgrounds are very detailed and the characters look good but not the best for PS3 (Though you can probably fap to it easily, especially how every character has their asses' size similar to a space station), but each scenario is unique, the transitions from the Iraqi warzone to Europe is jawdropping, the lightning affects are top especially in the europe level where the lightning is mostly done with the lamp posts on the street (but godammit was the level difficult, I mean seriously, we're in the middle of a secret war yet the Resistance members walk around like they have feces on their brains often doing shit that often screws you up).

Now to the gameplay, wait this game has gameplay, oh yeah, this is a problem that most people talk about this game, it's a cutscene fest and half of the game is about the movie like scenes (Acts 3 and 4 are the ones that mostly have gameplay, Acts 1 and 2 are easy as cake and most of the time is polluted with cutscenes that can sometimes be extremely worthless); This problem mostly affects the game's lenght as it can make it pretty short not to mention that after you beat the game, there ain't much to do as the MGS Online servers were shut down, unless you have the trophy add-on to beat the requirements to platinum the game.
The Gameplay is remiscent of Metal Gear Solid 3: Subistance and plays more action oriented (speaking of MGS 3 was I the only one who liked the original's camera? Are there more people who agree or am I the chosen one for the camera?), honestly, this can ruin stealth sections a bit especially as sometimes I can just kill two enemies even when I'm on alert and made a noise that is as powerfull as Dragonborn's Fus Ro Dah yet the alarm goes off; But it plays and controls great and it's especially easy to learn the controls in this game at first (There is also a Virtual Range facility to test gun performance and the controls, but I mostly use it to kill the living shit out of the AI, I really don't think it's worth it unless it's for gun customization) but for a camera like that on a stealth game can feel awfully weird.

New Gameplay mechanics include the ID locked guns in which you must deactive Drebin's Shop (where you can also buy weapons, ammo, custom parts for you guns and items) and the psyche gauge which can affect Snake's gameplay and cause more difficulty in battles and make snake more vulnerable (really liked this addition to be honest).
A worthy addition is the gun customization, it can help on making your gun more handy, powerful and accurate and it's extremely easy to customize (It could have been more cool if they didn't shut the MGS Online servers), fuck Call of Duty and it's limitations; you buy the custom part and there you go, your gun now has the part you need it, pratical and easy.

There are also some new items like the syringe that can replenish psyche; the Mark II (aka Otacon's Robot Hacker Turkey), which is fun but you won't use it much; the Solid Eye which features a bigger map, night vision and some worthless binoculars and the active camouflage which can be automatic or manual, though it's cool to have a bunch of skins your camo can save, it makes the game too easy in stealth compared to the other MGS titles that made you carefuly choose your camouflage.

The area of soundtrack is amazing like any Metal Gear game and it fits the moment of action, trama and intense scenes like any other metal gear game (the Enclosure and Sorrow themes are sad as fuck, try hear them and not feel bad about it for a moment), the soundtrack often ranges but it especially keeps the focus of being depressing, sad and serious; To whoever did the soundtrack I will give you my thumbs up of approval on this game, the feel it gives us, the reflection, everything fits in and can have a deeper analysis in it.

Metal Gear Solid 4: Guns of The Patriots is a really artistic game and can be genius when it comes to story writting, if you are a fan of Apocalypse Now, the Metal Gear Solid series and Spec Ops: The Line is perfect fory ou, chances are that you will not ashamed of the game; It closes the Solid Snake saga with a golden key and opens it's way to other heroes of the franchise (A Meryl game could be interesting if you ask me). I give Metal Gear Solid 4 an 8.5/10

Pros:
-Great Story Telling
-Movie like Acting performance from the Voice Actors
-Interesting Character Development and how it's trama is handled
-Easy Gameplay
-The Scenarios and Backgrounds the game offers
-DOSE ASSES

Cons:
-Story can be confusing sometimes
-Stealth is dumbed down
-The Europe Level (ugh)
-How the story is so conclusive to Snake
-Cutscenes, Cutscenes everywhere

See You, Space Cowboy...

sábado, 19 de janeiro de 2013

Top 10 Upcoming Games of 2013


2013 for some reason sounds like a year that will be good to gaming with all that is coming, however, the year barely started and yet it opens up with Deep Silver putting a fake torso of a woman in bra (titties included) in the collector's edition of Dead Island: Riptide which caused a somehow scandal and degradation of the gaming audience by making them look like 13 year olds that checks for daily updates on a Brazzers site (don't start acting like a diplomatic parent and say I shouldn't know about this site, everyone in the world already knows what Brazzers is and I bet that your Father and Mother checked a Playboy magazine once).


Let's also not forget that America is still recovering from it's wounds after the Sandy Hook Massacre, which instead of a goverment changing the rules of gun use (seriously, how can 15 years old have a license to have long guns yet they can't have a handgun), they instead decide to blame the forms of media once again, even if there was obvious evidence that the mother of the child was a lunatic and a gun fanatic which could have lead to the child's attitude

But before this list turns into a G.I. Joe PSA, let me show you the Top 10 games I'm currently waiting in 2013.

Honorable Mentions:


Splinter Cell: Blacklist, yeah bite me; I have nothing against this new Splinter Cell game, heck, I love Splinter Cell and the Sam Fisher character, but nowadays, the game is lacking stealth and the new Kill in Motion system just looks like it makes the game way easier than it should be (yes, Hitman Absolution had something similar, but you had to use wisely and not just blast every enemy on the screen).
I don't mind if Sam Fisher has a different actor, I ordered my Splinter Cell with patient stealth and actual thinking; If the game becomes good, I will go to Ubisoft Toronto and apologize to Jade Raymond (while trying to find a way to not look like an imense douche without a life).


South Park: The Stick of Truth; I love South Park, it's one of the few shows that are 10-15 years old yet it manages to still be funny (Isn't that Right, Simpsons?).
This game is like any South Park fan's dream: A Story writeen by the creators of the show, a game being developed by a talented studio (Obsidian) and some of the best uses for the kinect, trolling Eric CartmanWith the E3 trailer building me up chuckles for it and how the series itself can be dumb yet at the same time have some smart humour material, I can see where the game's humour is going to.
And the ability of releasing summons like Jesus with an AK-47 (GOTY material) and Good Times with Weapons' Professor Chaos, this game might be the best RPG game of all time (as long as Obsidian doesn't overpopulate the game with glitches).
Though I need to get this out of my guts, before making a game, don't fill this with pre-order bonuses and freaking one day DLCs, good god, the game barely has a release date yet there is a Good Times with Weapons DLC pack.


10.

Castlevania: Lords of Shadow - Mirror of Fate

Returning to the Metroidvania gameplay style that was implented in Symphony of the Night, this game looks promising, I really liked how they rebooted the Castlevania Universe with Lords of Shadow giving a more western and dark tone to the series and though this 3DS game was made to build up hype for the upcoming Lords of Shadow 2, it still looks very promising; The graphics meet with 3DS standards but they are so detailed that it looks fantastic (though they need to fix the damned lyp synching of those characters), the voice acting sounds superb (they even got Robb from HBO's Game of Thrones in it, though Jon Snow is still better than him) and the writing seems that it can get somewhere in the borders of good writing.

9.

Last of Us

Wow, I putted this game really low on the list, but it is explainable, Naughty Dog is a good dev (though reviewers need to stop jerking off to Uncharted) and their story writting is great, their objective of achieving well developed character developments and a triple A drama might be something they can achieve, but Telltale Games' Walking Dead game will always have superiority in it (Don't get me wrong, Naughty Dog did a lot of things, but achieving a Lee Everett is something nearly impossible to do it).
But either way, this still doesn't stop the game's spark, the dynamic stealth mechanic and how the game adjusts the player's prefference are fantastic ideas not to mention Joel and Ellen Page Ellie's bound can be something similar to the Lee and Clementine relationship, it's two complete strangers that are trying to take care of one and other and develop a close bound while still trying to survive, sure, Ellie is more mature than Clementine but this doesn't change the fact that it's still an interesting concept.
Naughty Dog, impress me.

8.

Dragon Age III

Hold it, how can something like Dragon Age III go so low on the list? Something wrong with you? In a matter of fact: no; You see after I played Mass Effect 3 and Dragon Age II, I felt disappointed with Bioware's quality, especially with Mass Effect 3, the game was good overall but was very lackluster compared to what Mass Effect 2 brought to me (yes, Mass Effect 3 story is better than Mass Effect 2, but how the gameplay felt and how it's so dependent of DLC pisses me off).
But, I'm still excited for this new Dragon Age title, especially by it's story that involves a huge civil war between mages and templars that might change the Dragon Age III universe and possibly end with a golden key (and by that I mean different endings, Bioware, choice decisions that actually affect your party's fate), the gameplay also sounds interesting by implenting more of the power of teamwork with your party members which require more thinking to beat your opponents and less about the use of brutality, I don't know about you but I love managing in gaming (I secretly own Footbal Manager and not because I like footbal or soccer as you americans say it).

7.

Metal Gear Rising: Reveangence

There are people out there that still call Raiden as the adrogynous pussy that replaced Snake in MGS2; Well, they don't know Metal Gear Rising.
One of the few "serious" games made by Platinum Games, this game escapes the general Metal Gear formula and incorporates one that fits Cyborg Raiden, cutting the living shit out of anything and cause brutality in a hack n slash enviroment.
Though the game suffered a drastic departure from it's original form, the game still features stealth since in most free-areas it suggests for you to take a silent approach to your enemies, even with your liberties.
The game looks amazing and how it will run at 60 FPS on any platform is a fantastic piece of news (Though how there are no humans to kill in this game is a shame).
With fabbed writting by Kojima Productions and Gameplay by the studio that brought you Anarchy Reigns and Bayonetta, Metal Gear Rising shall satisfy the newcomers of Metal Gear Solid, Fans of action games and possibly Metal Gear fans.

6.

Injustice: Gods Among Us

A Fighting game that has a good story while being based around intelectual property that belongs to an other type of media? Blasphemy! Yet Injustice manages to do that, though not much detail has been spread about the story, just by how they got the guys who did Dead Space: Downfall as story consultants and how DC is working alongside Netherrealms studios to insure to get a great story for a superhero game makes the game's story really interesting to look into (Let's not forget it's Netherrealms we're talking about), their story modes for MK vs DC and Mortal Kombat 2k11 were great).
Also, I like how Netherrealms is making this game different than any other fighting game by adding some actually badass Stage Hazards, two different character types, the character traits system that changes your character's stats or pull out a powerful attack and how each of these characters feel different from one another makes this game look promising, freshed out and genius.
I hope they put Aquaman as a character (because every fighting game needs a punching bag, and nothing is better than a punching bag with a mullet).

5.

Star Trek

Yeah, Star Trek; Having the studio that co-created Unreal Tournament developing the game, the writers of the movie's story alongside the woman that wrote God of War and Shank and the cast from the movie in this, it's possible to say that this project looks flawless; Mixing in the perspectives of Kirk and Spock by having both play out extremely different, the game will mix out 3rd person shooter goodness with Captain Kirk and stealth sections as Spock (Who needs Snake or Sam when you can do a Vulcan Nerve pinch on your enemies and mess up with their mind).
Digital Extremes never managed to fail me (except with Dark Sector) and seeing how they are putting effort on it by giving out some really stunning visuals into it, some customization on it and having the cast of the J.J Abrams movie on it (and at least trying to convince them to give a fuck about the project), I can safely assume that the Trekkies are really hopping to get their hands on this game.
And they better not mess with this game, because Simon Pegg is in it, you can't mess up a game with Simon Pegg in it, have you ever seen something with Simon Pegg that didn't suck other than Ice Age 3? I bet not.

4.

Remember Me

This game will be a beast, showing a new IP to an era that is conquered by the already known intellectual properties, Remember Me is a game with a twist; Having the acrobacy and stealth of the Assassin's Creed series, combat similar to the recent Batman games (which can be diversified thanks to the almighty combo labs which has over 50,000 combinations for combat techniques that the player can create) and the most interesting aspect of this game, memory insertion, which can have you control your target's thoughts (I want to control the thoughts of the guys that made Jersey Shore, so they can make actual shows).
A company like Dotnot is a group that nobody has ever heard of, not to mention how Adrift was never shown in any interesting form, but this group may have imagination in their minds; The road they are taking are full of hazards and pits of doom as the consumers are hard to please, but Remember Me if everything goes right, will be 2012's biggest surprise.

3.

Wasteland 2

This game is being made in unity yet it still manages to attract a lot of attention and interest into it; The game has you control 4 survivors of a nuclear Fallout on a tatical role playing game in a similar fashion to the first Fallout games in which the player's acts toward their Rangers (the playable characters) can change their personality as you progress giving unique feels to each of them, not to mention the NPCs that are along with you in your journey, that can help you progress the game and each with their own opinions, personality and motivations.
I tend to like turn based gameplay and Wasteland 2 seems to be in my tastes.

2.

Grand Theft Auto V

NUMBER 2?! BLASPHEMY! With that said, let me continue, Rockstar Games is a great dev, often making some wonderful games that often change in eras and periods each with their own charm; Taking a new approach to the GTA series by having a story that involves bank robbery, some pretty amazing visuals, the ability to play as three anti-heroes, more developed currency system, some pretty intelligent AI and how you can explore new cities in one giant map is fantastic.
You have anything you want in a GTA game (except dating, because you saw how some hot coffee can blast a soccer mom's morality) everything you ever wanted in this controversy fueled series (and I'll kick Joe Manchin's ass if he bans this game).

1.

Watch Dogs

Thumbs up, Ubisoft, Thumbs to the up; This game right here has the best concept I've ever seen, you have control of anything that happens on this electronic fueled city in the hands of a hacker; Cause havoc by disabling cars, cut off a people's talk on the cellphone and most importantly, kick some people's asses with your guns.
The game's concept of using a city against itself plays amazing especially in a sandbox game like Watch Dogs, I expect an amazing ammount of exploration in this game and cause an evolution to the sandbox genre with a creative plot and liberal gameplay.
I'm happy to see that in the gaming market where bankruptcy, in-game scandals like on disc DLC and many companies trying to follow a traditional trend, Ubisoft comes up with fresh ideas and still mantains herself.

Also Check out these upcoming games:
Fuse, Aliens: Colonial Marines, Pikmin 3, Yaiba: Ninja Gaiden Z, Project CARS, Company of Heroes 2, Beyond: Two Souls, Soul Hackers, Metro Last Night, Crysis 3 and Luigi's Mansion: Dark Moon

See You, Space Cowboy

quarta-feira, 16 de janeiro de 2013

Vega 012's Top 10 games of 2012

Welcome to my first blog post, I am Vega012 and I congratulate for coming to this blog right now, 2012 was a good year to gaming, not a beast like 2011, but it was an 8.5/10 in my opinion; Hey look on the bright   side, the VGAs didn't suck this year.

So without further delays, this is the top 20 games in 2012.

Honorable Mentions:


The first Honorable Mention goes to Street Fighter X Megaman, a brilliant Freeware game that first started as a fangame and later became an official product published by Capcom, I'm not this huge fan of Megaman, though I do have some fond memories of Megaman X for the Super Nintendo, the game is a homage to the old NES days (like if we didn't already had that with Megaman 9 and 10, no offense to megaman fans everywhere) and over the basic willy and evil robot masters formula, you have M.Bison and the Street Fighters and get to have each off their powers (BONUS: Akuma/Gouki is a boss), though this game is a no brainer, Street Fighter X Megaman is a great gift for the Megaman fans.


The second and final Honorable Mention goes to Street Fighter X Tekken, the gameplay of this game is great and how they managed to incorporate the Tekken characters into a 2D enviroment worked, the game manages to be simple and complex at the same time with a great tag system; the gem system which is a great tool for battles and tournaments as even when you choose the same characters, the gems can make a difference; the scramble battle mode which was fun at most and the pandora which works as a method of escape and can really make a difference in the last minutes of a fight (unless, your friend jumps from corner to corner like a retard trying to escape from you); The problem is how the game becomes repetitive, the On disc DLC whom some of them aren't supposed to be available on Xbox but are on the game's code and how some of the characters are broken. Ah capcom.


10.


Kingdom Hearts: Dream Drop Distance

One of the few KH titles that isn't a spin-off, Kingdom Hearts 3D is a great game for your portable system, introducing the hack n slash RPG series to the 3DS, this game is really addicting and how there are so many additions compared to the previous games for the PS2, most notably the Dream Eaters and the Dream Drop gauge; This game is stylish, beautiful and frenetic, but it suffers a problem like any other Kingdom Hearts game: The main character has little to no dimension, the story is just flat out dumb and let's not forget the legion of Fangirls this series brought to us...Fanfiction is gross; Now all that the Kingdom Hearts fans have to do is wait for their Kingdom Hearts 3, I hope they release it to Steam and so they can make a humble bundle with Half Life Episode 3.


9.

Papo & Yo

People when they talk about Sony's interaction with indie devs, they always mention Journey, but when this topic comes to my mind, Papo & Yo is the game that I think about; You control Quico whom has a monster that is following him, the monster can be helpful sometimes, but when he sees and eats a frog, you better run; The game relies on platforming and puzzles to progress so Quico can escape the monster from hurting him, even though the graphics are mediocre when you compare to other games for the console, you can't complain about the art direction and the favela setting they chose for the game, not to mention it's simple yet deep story, it actually made me reflect about myself as like Quico, I suffered the same problems as he has, I won't spoil anything but the ending is shocking; Papo & Yo is a simple game with a deep sight on a problem on society while still maintaning an elegant artstyle and basic level design.

8.


Persona 4 Arena

Blending ATLUS' amazing RPG series with the frentic fighting and well done character models by Arc System Works, Persona 4 Arena is epic; The Persona ability is well implented into the game and each character plays different from each other with some actually well done balance that they putted on their characters compared to Nintendo's Super Smash Bros which is filled with clones such as Fox & Falco and Captain Falcon & Ganondorf, and how Capcom can't make a single fighter that doesn't feature a broken character (who doesn't remember how frustrating it was to face Cable in Marvel vs Capcom 2? Let's not forget Iceman who can't get a slight bit of damage while defending).
The avid fighting fan will be pleased with the product, the gameplay is remiscent to old arcade games like Street Fighter Alpha, the Personas work well and each with their own ability , the artstyle looks amazing with it's character models having fluid and color, and  the controls are great for those that are still new for the fighting genre.


7.

Mark of The Ninja

Klei Entertainment is a company that often pleases me, when they developed Shank, I became interested on them, now with Mark of The Ninja, I can say they are one of the best indie devs in the gaming market; I have to say that their formula of a 2D Stealth game sounded something that by today's stanards, would be outdated; In my surprise, it worked, this indie game brings a challenge to the player as they cannot fight their enemies face-to-face but rather in a one hit stealth kill, the AI is smart and the game blends the stealth of games like Dishonored where stealth is very dependable with a retro cartoony platformer layout similar to Ninja Gaiden.
If you want a game that makes you feel like a ninja and offer some hard challenges to the hardcore gamer, buy this game.
Do me a favor, sell your Ninja Gaiden 3 that costs like 25 dollars preowned and buy this for 15 dollars, imagine what you can do with the 5 dollars that is left on your pocket, I bet you can buy a mansion and a Jetpack.

6.



Assassin's Creed III

Ending the Assassin's Creed saga, the new title is a golden key to the series, sure it can't beat Assassin's Creed II (aka the pretty boy of the series), but it actually brings a lot of effort to this new game; The story plays nicely, the Connor character is interesting and the game looks gorgeous; The idea of putting an Assassin's Creed game on a considered "modern" setting for the series was overall genius; The hunting mechanic played it's role nicely and the ability to steal your enemy's weapon feels great, yes, you could do that in Assassin's Creed II, but could you steal the enemy's gun shoot at it's face and then use the bayonet of the gun to stab the other enemy to death? No you couldn't.
My only complain goes to the ending, many people talked about Mass Effect's ending being bad, but when I saw the Desmond ending...Yeah...




5.


Borderlands 2


The first Borderlands was good, but it lacked substance as nobody gave a damn to the story and the characters weren't interesting; The second borderlands, however, changes everything, with a story written by Anthony Burch, the creative mind who brought Hey Ash, Watcha Playing? , a fun multiplayer and a vast area to explore, Borderlands 2 is actually better than it's predecessor.
The character development and the black humour of the story is well played, even the little characters that are insignificant have some interesting details and they even gave the characters from the first game some rather interesting personalities compared to their first appearence where they had the personality of a plastic shell , this shows that Gearbox has put a lot of value during the game's development.
Each class plays great (except you, Commando, nobody likes you), the AI is well developed, the difficulty is hard and often crushes you (no matter what happens, Second Wind is your friend, especially on single player) and the mix of RPG, FPS and Sandbox game that the Borderlands series incorporates is brilliant; Though If I see another Angry TMP on my loadout or during scavenging, I swear to god I'll shove these things up Handsome Jack's asshole.
Let's not Forget the ammount of easter eggs the game has.

4.

Far Cry 3

This game overshadows the previous Far Cry installments and quickly makes the player forget about Far Cry 2; The graphics in this game are stunning, they are Crysis 2 level graphics, ranging from the water's brightness in the game to the overall jungle areas in the island of the game, the engine of this game made the Island of this installment possible, as it's a huge vast area full of vibrant colours, tatooed enemies and underwater caves.
The main antagonist is possibly the star of this game, as his sadistic ways and attitude upon his enemies is what makes Vaas so appealing, with his definition of insanity marking the player and the character's minds through out the game as the insanity is what affects the story, making the character think wheter or not is he being a monster for doing such atrocities to save his friend and tries to mantain sane for all of the events that are happening.
The gameplay is also easy and quick to understand, especially as the game is an FPS, but makes the player think of plans to takedown their enemies, because trust me, it isn't easy to beat an enemy, especially dogs, god damn it, why are dogs so annoying in video games.
For those who are Minecraft fans, I say to buy the PC Version as you can download the Minecraft skin for this game and experience the violence of Far Cry 3 in the eyes of bloody blockyness pleasure.


3.

Dishonored

Dishonored is an amazing experience in a dark way; the city of Dunwall is a star in this game, the City 17 of Dishnored, the moral system might be average compared to what you can do in Sucker Punch's inFamous or Bioware's Mass Effect series, the game is still creative and challenging at most, especially on your reliance on Stealth and Corvo's powers, Arkane did a great job on putting this game which mixes Steampunk with French monarchy; the combination of powers and corvo's equipment is a well done mechanic and often executes flawlessly.
This is a game where you must think twice before doing your acts and often says to you to use stealth over brute force, though character interaction could have been better.
Even though Dishonored is a game that features some cliches that are mostly featured in a Bethseda game, it still manages to pull out a very different approach.

2.

X-COM: Enemy Unknown

Firaxis is an interesting dev and with their new reenactment of X-COM, the game is one of the few RTS I've played since Starcraft and I loved it; How you can customize your characters and support during missions, the way the ant farm elements play, how they treat the dead soldiers at war on the game which was sort off used as a marketing campaing too and how the game plays itself is amazing; Firaxis is a great development team and moving them to something not having the name Sid Meier all over it was a great tactic; This game shows that the FPS reboot is not even needed and that video game companies should stop being money whores and worried about the product without rebooting as an FPS, no offense I sort off liked Syndicate, but how game companies are thinking nowadays of always adding a shooting element to anything is becoming a bit annoying.

1.

Telltale's The Walking Dead: Season One

This game is excellent in any possible form, it shows AAA drama in a game and actually makes the gamers feel something for the characters when they play this; The Walking Dead proves that too make a realistic game, you don't need fancy graphics, you need a development throught out the story, that each character needs a backstory, emotion and heart.
The game is quite depressing and though I like the TV Show, the game manages to surpass it, Lee is an enjoyable character that can easily be a better character than Rick Grimes.
Telltale's Walking Dead debunks the fact that Point N Click games are dead and that they can't keep up pace or be interesting in the modern ages, that you can't die in them and that games can't be a form of art, this is a huge step forward to Telltale after the Jurassic Park fiasco and I'm looking forward to Season Two.


See you, Space Cowboy.

Other games to mention:
Resident Evil Revelations, Prototype 2, Sleeping Dogs, FTL: Faster Than Light, Soul Calibur V, Tekken Tag Tournament 2, Assassin's Creed III: Liberation, The Amazing Spider-Man, Lollipop Chainsaw, Ghost Recon (would have put on the list, if it wasn't for the fact Ubisoft can't handle the fact about used games and blocks full access to online), Rhythm Thief, 30-Second Hero, Fall For Cybertron, Transformers Prime and so much more.

Happy 2013